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Delineating adaptive esports involvement from maladaptive gaming: a self-regulation perspective.

Authors :
UCL - SSH/IACS - Institute of Analysis of Change in Contemporary and Historical Societies
Brevers, Damien
King, Daniel L
Billieux, Joël
UCL - SSH/IACS - Institute of Analysis of Change in Contemporary and Historical Societies
Brevers, Damien
King, Daniel L
Billieux, Joël
Source :
Current opinion in psychology, Vol. 36, p. 141-146 (2020)
Publication Year :
2020

Abstract

The last decade has witnessed the rise of electronic sports (esports), yet little is known about how involvement in intensive esports relates to self-regulatory processes, such as executive functioning (EF). In this paper, we review the evidence on EF in problematic and non-problematic video-game use. We also consider research on EF in traditional sports athletes, as well as in 'exercise addiction'. The focus of the review is on two core components of EF, namely response inhibition and cognitive flexibility. The available evidence suggests that EF is a reliable marker for indexing specific types of sport and video-gaming expertise, but does not appear to consistently delineate maladaptive from adaptive video-game involvement. Future research avenues on EF that characterize esport players are suggested to advance this area.

Details

Database :
OAIster
Journal :
Current opinion in psychology, Vol. 36, p. 141-146 (2020)
Notes :
English
Publication Type :
Electronic Resource
Accession number :
edsoai.on1328225718
Document Type :
Electronic Resource