Back to Search
Start Over
Volume Ray Casting in WebGL
- Source :
- Computer Graphics
- Publication Year :
- 2021
-
Abstract
- Real-time 3D computer graphics systems usually handle surface description models (i.e. BRep representations) and use surface rendering techniques for visualization. Common 3D model formats such as VRML, X3D, COLLADA, U3D (some intended for the Web)
Details
- Database :
- OAIster
- Journal :
- Computer Graphics
- Notes :
- English
- Publication Type :
- Electronic Resource
- Accession number :
- edsoai.on1258074816
- Document Type :
- Electronic Resource