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Swift Game Development

Authors :
Siddharth Shekar
Siddharth Shekar
Source :
2018

Abstract

Embrace the mobile gaming revolution by creating popular iOS games with Swift 4.2<h4>Key Features</h4> Learn to create games for iPhone and iPad with the latest Swift Programming language</li> Understand the fundamental concepts of game development like game physics, camera action, sprites, controls, among others</li> Build Augmented reality games using ARKit for true performance</li></ul><h4>Book Description</h4>Swift is the perfect choice for game development. Developers are intrigued by Swift and want to make use of new features to develop their best games yet. Packed with best practices and easy-to-use examples, this book leads you step by step through the development of your first Swift game.The book starts by introducing Swift's best features – including its new ones for game development. Using SpriteKit, you will learn how to animate sprites and textures. Along the way, you will master physics, animations, and collision effects and how to build the UI aspects of a game. You will then work on creating a 3D game using the SceneKit framework. Further, we will look at how to add monetization and integrate Game Center. With iOS 12, we see the introduction of ARKit 2.0. This new version allows us to integrate shared experiences such as multiplayer augmented reality and persistent AR that is tied to a specific location so that the same information can be replicated on all connected devices. In the next section, we will dive into creating A

Details

Database :
OAIster
Journal :
2018
Notes :
Stephen Haney, Stephen Haney, Siddharth Shekar
Publication Type :
Electronic Resource
Accession number :
edsoai.on1252837422
Document Type :
Electronic Resource