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On the inefficiency of equilibria in linear bottleneck congestion games

Authors :
Kontogiannis, S. (Spyros)
Koutsoupias, E. (Elias)
Spirakis, P.G. (Paul)
Keijzer, B. (Bart) de
Schäfer, G. (Guido)
Telelis, O. (Orestis)
Kontogiannis, S. (Spyros)
Koutsoupias, E. (Elias)
Spirakis, P.G. (Paul)
Keijzer, B. (Bart) de
Schäfer, G. (Guido)
Telelis, O. (Orestis)
Publication Year :
2010

Abstract

We study the inefficiency of equilibrium outcomes in bottleneck congestion games. These games model situations in which strategic players compete for a limited number of facilities. Each player allocates his weight to a (feasible) subset of the facilities with the goal to minimize the maximum (weight-dependent) latency that he experiences on any of these facilities. We derive upper and (asymptotically) matching lower bounds on the (strong) price of anarchy of linear bottleneck congestion games for a natural load balancing social cost objective (i.e., minimize the maximum latency of a facility). We restrict our studies to linear latency functions. Linear bottleneck congestion games still constitute a rich class of games and generalize, for example, load balancing games with identical or uniformly related machines with or without restricted assignments.

Details

Database :
OAIster
Notes :
application/pdf, English
Publication Type :
Electronic Resource
Accession number :
edsoai.on1251890999
Document Type :
Electronic Resource
Full Text :
https://doi.org/10.1007.978-3-642-16170-4_29