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Game worlds, fictional authors and truth in fiction

Authors :
Tillman, Chris (Philosophy) Muller, Adam (English, Film, and Theatre)
Matheson, Carl (Philosophy)
Sarvi, Ali
Tillman, Chris (Philosophy) Muller, Adam (English, Film, and Theatre)
Matheson, Carl (Philosophy)
Sarvi, Ali
Publication Year :
2016

Abstract

My goal in this thesis is to propose a new theory of truth in fiction. In Chapter One, I will examine David Lewis, Gregory Currie and Alex Byrne’s theories of truth in fiction. By the end of Chapter Two, I will discuss six conditions a theory of truth in fiction must meet (for example, the theory must account for stories in which there is no intelligent life to tell the tale, and also for truths in authorless fictions.) In Chapter Three, I will explain Kendall Walton’s distinction between the “work world” and the “game world” — the fictional world of the story versus the fictional world of the game of make-believe that the reader plays with the story. Finally, I will introduce a new “fictional author,” located in a game world, in order to propose a new theory that satisfies the conditions.

Details

Database :
OAIster
Notes :
English
Publication Type :
Electronic Resource
Accession number :
edsoai.on1198428895
Document Type :
Electronic Resource