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A System for In-Line 3D Inspection without Hidden Surfaces

Authors :
Universitat Politècnica de València. Departamento de Informática de Sistemas y Computadores - Departament d'Informàtica de Sistemes i Computadors
Institut Valencià de Competitivitat Empresarial
European Regional Development Fund
Perez-Cortes, Juan-Carlos
Pérez Jiménez, Alberto José
Sáez Barona, Sergio
Guardiola Garcia, Jose Luis
Salvador Igual, Ismael
Universitat Politècnica de València. Departamento de Informática de Sistemas y Computadores - Departament d'Informàtica de Sistemes i Computadors
Institut Valencià de Competitivitat Empresarial
European Regional Development Fund
Perez-Cortes, Juan-Carlos
Pérez Jiménez, Alberto José
Sáez Barona, Sergio
Guardiola Garcia, Jose Luis
Salvador Igual, Ismael
Publication Year :
2018

Abstract

[EN] This work presents a 3D scanner able to reconstruct a complete object without occlusions, including its surface appearance. The technique presents a number of differences in relation to current scanners: it does not require mechanical handling like robot arms or spinning plates, it is free of occlusions since the scanned part is not resting on any surface and, unlike stereo-based methods, the object does not need to have visual singularities on its surface. This system, among other applications, allows its integration in production lines that require the inspection of a large volume of parts or products, especially if there is an important variability of the objects to be inspected, since there is no mechanical manipulation. The scanner consists of a variable number of industrial quality cameras conveniently distributed so that they can capture all the surfaces of the object without any blind spot. The object is dropped through the common visual field of all the cameras, so no surface or tool occludes the views that are captured simultaneously when the part is in the center of the visible volume. A carving procedure that uses the silhouettes segmented from each image gives rise to a volumetric representation and, by means of isosurface generation techniques, to a 3D model. These techniques have certain limitations on the reconstruction of object regions with particular geometric configurations. Estimating the inherent maximum error in each area is important to bound the precision of the reconstruction. A number of experiments are presented reporting the differences between ideal and reconstructed objects in the system.

Details

Database :
OAIster
Notes :
TEXT, English
Publication Type :
Electronic Resource
Accession number :
edsoai.on1138454689
Document Type :
Electronic Resource