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Dense 3D face decoding over 2500FPS: Joint texture and shape convolutional mesh decoders
- Publication Year :
- 2019
-
Abstract
- 3D Morphable Models (3DMMs) are statistical models that represent facial texture and shape variations using a set of linear bases and more particular Principal Component Analysis (PCA). 3DMMs were used as statistical priors for reconstructing 3D faces from images by solving non-linear least square optimization problems. Recently, 3DMMs were used as generative models for training non-linear mappings (i.e., regressors) from image to the parameters of the models via Deep Convolutional Neural Networks (DCNNs). Nev- ertheless, all of the above methods use either fully con- nected layers or 2D convolutions on parametric unwrapped UV spaces leading to large networks with many parame- ters. In this paper, we present the first, to the best of our knowledge, non-linear 3DMMs by learning joint texture and shape auto-encoders using direct mesh convolutions. We demonstrate how these auto-encoders can be used to train very light-weight models that perform Coloured Mesh Decoding (CMD) in-the-wild at a speed of over 2500 FPS.
Details
- Database :
- OAIster
- Notes :
- application/pdf, English
- Publication Type :
- Electronic Resource
- Accession number :
- edsoai.on1101979416
- Document Type :
- Electronic Resource