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MKtrees: construction and applications
- Publication Year :
- 2003
-
Abstract
- In this report, a new $ dimensional tree data structure ({emph Multiresolution Kdtree, MKtree}) is introduced. In a complex scene containing a high number of individual objects, the MKtree represents a hierarchical subdivision of the scene objects that guarantees a small space overlap between node regions. The proposed MKtree data structure succeeds in performing simultaneosly space and scene subdivision. MKtrees are useful for {it broad phase} collision and proximity detection tests and for time--critical rendering in large environments requiring external memory storage. Examples in ship design applications are presented and discussed.<br />Postprint (published version)
Details
- Database :
- OAIster
- Notes :
- 50 p., application/pdf, English
- Publication Type :
- Electronic Resource
- Accession number :
- edsoai.ocn964228389
- Document Type :
- Electronic Resource