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A framework to design game theory-based interventions for strategic analysis of real-world problems with stakeholders

Authors :
Bekius, Femke
Gomes, Sharlene L.
Source :
European Journal of Operational Research. September 1, 2023, Vol. 309 Issue 2, 925
Publication Year :
2023

Abstract

Keywords Game theory; Community operational research; Participatory modelling; Design framework; Learning Highlights * A design framework for participatory game theory interventions with stakeholders. * Decision-support needs of participating stakeholders are mapped to learning levels. * Structured learning about strategic problems through game theory-based interventions. * Framework specifies facilitator's role and design choices for each learning level. * Potential to extend framework for design of other participatory OR interventions. Abstract Game theory provides a valuable conceptual framework for developing strategic insight into complex, multi-actor situations and is well-suited for addressing real-world problems. Participatory game theory involves model construction and analysis with stakeholders guided by a facilitator with the aim of examining strategic interactions within real-world problems. Previous work in this field focused often on the analytical insights from game theory models whereas guidance on the design and implementation process of participatory game theory interventions remains under researched. This paper addresses this gap by providing a framework to assist in the design of game theory-based interventions. Here, stakeholders' decision-support needs are designed according to specific learning levels, as defined by Bloom's taxonomy and triple-loop learning, that the intervention will target. The framework further specifies the design choices for each learning level by comparing the design choices from two case studies of game theory-based interventions in Dutch railway and Bangladesh drinking water contexts. The former involved stakeholders using a game concept identification tool while the latter used game theory-based role-playing games with community and local government stakeholders. This paper describes the value of this framework for structured learning through game theory-based interventions. It includes the facilitator's role and design choices for each learning level related to the knowledge capabilities and activity focus to achieve that learning outcome. Future work will incorporate design inputs from additional learning theories, behavioural game theory and will explore the framework's potential for evaluating game theory-based interventions. Author Affiliation: (a) Radboud University Nijmegen, School of Management, Department of Methodology, Heyendaalseweg, 141, 6525 AJ Nijmegen, the Netherlands (b) Leiden University, Faculty Governance and Global Affairs, Institute of Public Administration, Turfmarkt, 99, 2511 DP the Hague, the Netherlands * Corresponding author. Article History: Received 23 June 2022; Accepted 25 January 2023 Byline: Femke Bekius [femke.bekius@ru.nl] (a,*), Sharlene L. Gomes [s.l.gomes@fgga.leidenuniv.nl] (b)

Details

Language :
English
ISSN :
03772217
Volume :
309
Issue :
2
Database :
Gale General OneFile
Journal :
European Journal of Operational Research
Publication Type :
Academic Journal
Accession number :
edsgcl.745056301
Full Text :
https://doi.org/10.1016/j.ejor.2023.01.046