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Playing with Virtuality : Theories and Methods of Computer Game Studies

Authors :
Benjamin Bigl
Sebastian Stoppe
Benjamin Bigl
Sebastian Stoppe
Publication Year :
2013

Abstract

Computer games have fascinated millions of users for more than 30 years. Today, they constitute the strongest sector in the media-entertainment industry and are part of the experience of digital daily life. Computer Game Studies require a deep understanding of functional and communicational mechanisms of games that support the player's immersion in virtual worlds. Unfortunately, the discussion and the academic research about usage and effects of computer games mostly takes place isolated within different scientific contexts with various theoretical and methodological approaches. Therefore, this anthology combines the perspectives of Media Studies, Game Studies, and Communication Studies, and presents their findings in an interdisciplinary approach.

Details

Language :
English
ISBNs :
9783631640609 and 9783653027648
Volume :
00005
Database :
eBook Index
Journal :
Playing with Virtuality : Theories and Methods of Computer Game Studies
Publication Type :
eBook
Accession number :
652240