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Exploiting Obstacle Geometry to Reduce Search Time in Grid-Based Pathfinding

Authors :
Fahed Jubair
Mohammed Hawa
Source :
Symmetry, Vol 12, Iss 7, p 1186 (2020)
Publication Year :
2020
Publisher :
MDPI AG, 2020.

Abstract

Pathfinding is the problem of finding the shortest path between a pair of nodes in a graph. In the context of uniform-cost undirected grid maps, heuristic search algorithms, such as A ★ and weighted A ★ ( W A ★ ), have been dominantly used for pathfinding. However, the lack of knowledge about obstacle shapes in a gird map often leads heuristic search algorithms to unnecessarily explore areas where a viable path is not available. We refer to such areas in a grid map as blocked areas (BAs). This paper introduces a preprocessing algorithm that analyzes the geometry of obstacles in a grid map and stores knowledge about blocked areas in a memory-efficient balanced binary search tree data structure. During actual pathfinding, a search algorithm accesses the binary search tree to identify blocked areas in a grid map and therefore avoid exploring them. As a result, the search time is significantly reduced. The scope of the paper covers maps in which obstacles are represented as horizontal and vertical line-segments. The impact of using the blocked area knowledge during pathfinding in A ★ and W A ★ is evaluated using publicly available benchmark set, consisting of sixty grid maps of mazes and rooms. In mazes, the search time for both A ★ and W A ★ is reduced by 28 % , on average. In rooms, the search time for both A ★ and W A ★ is reduced by 30 % , on average. This is achieved while preserving the search optimality of A ★ and the search sub-optimality of W A ★ .

Details

Language :
English
ISSN :
20738994
Volume :
12
Issue :
7
Database :
Directory of Open Access Journals
Journal :
Symmetry
Publication Type :
Academic Journal
Accession number :
edsdoj.fec4ee02356d484ba34843c2af837539
Document Type :
article
Full Text :
https://doi.org/10.3390/sym12071186