Back to Search Start Over

Tunnel vision optimization method for VR flood scenes based on Gaussian blur

Authors :
Lin Fu
Jun Zhu
Weilian Li
Qing Zhu
Bingli Xu
Yakun Xie
Yunhao Zhang
Ya Hu
Jingtao Lu
Pei Dang
Jigang You
Source :
International Journal of Digital Earth, Vol 14, Iss 7, Pp 821-835 (2021)
Publication Year :
2021
Publisher :
Taylor & Francis Group, 2021.

Abstract

The visualization of flood disasters in virtual reality (VR) scenes is useful for the representation and sharing of disaster knowledge and can effectively improve users’ cognitive efficiency in comprehending disaster information. However, the existing VR methods of visualizing flood disaster scenes have some shortcomings, such as low rendering efficiency and poor user experience. In this paper, a tunnel vision optimization method for VR flood scenes based on Gaussian blur is proposed. The key techniques are studied, such as region of interest (ROI) calculation and tunnel vision optimization considering the characteristics of the human visual system. A prototype system has been developed and used to carry out an experimental case analysis. The experimental results show that the number of triangles drawn in a flood VR scene is reduced by approximately 30%–40% using this method and that the average frame rate is stable at approximately 90 frames per second (fps), significantly improving the efficiency of scene rendering and reducing motion sickness.

Details

Language :
English
ISSN :
17538947 and 17538955
Volume :
14
Issue :
7
Database :
Directory of Open Access Journals
Journal :
International Journal of Digital Earth
Publication Type :
Academic Journal
Accession number :
edsdoj.f3d26a357a3e4cccbf26297377150d77
Document Type :
article
Full Text :
https://doi.org/10.1080/17538947.2021.1886359