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Texture-Generic Deep Shape-From-Template

Authors :
David Fuentes-Jimenez
Daniel Pizarro
David Casillas-Perez
Toby Collins
Adrien Bartoli
Source :
IEEE Access, Vol 9, Pp 75211-75230 (2021)
Publication Year :
2021
Publisher :
IEEE, 2021.

Abstract

Shape-from-Template (SfT) solves the registration and 3D reconstruction of a deformable 3D object, represented by the template, from a single image. Recently, methods based on deep learning have been able to solve SfT for the wide-baseline case in real-time, clearly surpassing classical methods. However, the main limitation of current methods is the need for fine tuning of the neural models to a specific geometry and appearance represented by the template texture map. We propose the first texture-generic deep learning SfT method which adapts to new texture maps at run-time, without the need for texture specific fine tuning. We achieve this by dividing the problem into a segmentation step and a registration and reconstruction step, both solved with deep learning. We include the template texture map as one of the neural inputs in both steps, training our models to adapt to different ones. We show that our method obtains comparable or better results to previous deep learning models, which are texture specific. It works in challenging imaging conditions, including complex deformations, occlusions, motion blur and poor textures. Our implementation runs in real-time, with a low-cost GPU and CPU.

Details

Language :
English
ISSN :
21693536
Volume :
9
Database :
Directory of Open Access Journals
Journal :
IEEE Access
Publication Type :
Academic Journal
Accession number :
edsdoj.9a3a17e4a2d943e6bf4a8a6f9ab993bd
Document Type :
article
Full Text :
https://doi.org/10.1109/ACCESS.2021.3082011