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Reinforcement learning algorithm based on minimum state method and average reward

Authors :
LIU Quan
FU Qi-ming
GONG Sheng-rong
FU Yu-chen
CUI Zhi-ming
Source :
Tongxin xuebao, Vol 32, Pp 66-71 (2011)
Publication Year :
2011
Publisher :
Editorial Department of Journal on Communications, 2011.

Abstract

In allusion to the problem that Q-Learning,which was used discount reward as the evaluation criterion,could not show the affect of the action to the next situation,AR-Q-Learning was put forward based on the average reward and Q-Learning.In allusion to the curse of dimensionality,which meant that the computational requirement grew exponen-tially with the number of the state variable.Minimum state method was put forward.AR-Q-Learning and minimum state method were used in reinforcement learning for Blocks World,and the result of the experiment shows that the method has the characteristic of aftereffect and converges more faster than Q-Learning,and at the same time,solve the curse of di-mensionality in a certain extent in Blocks World.

Details

Language :
Chinese
ISSN :
1000436X
Volume :
32
Database :
Directory of Open Access Journals
Journal :
Tongxin xuebao
Publication Type :
Academic Journal
Accession number :
edsdoj.9526bf106a34407b8f011453e908acf9
Document Type :
article