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Applying Evolutionary Psychology to a Serious Game about Children's Interpersonal Conflict

Authors :
Gordon P. D. Ingram
Charline Hondrou
Asimina Vasalou
Adam Joinson
Joana Campos
Carlos Martinho
Source :
Evolutionary Psychology, Vol 10 (2012)
Publication Year :
2012
Publisher :
SAGE Publishing, 2012.

Abstract

This article describes the use of evolutionary psychology to inform the design of a serious computer game aimed at improving 9–12-year-old children's conflict resolution skills. The design of the game will include dynamic narrative generation and emotional tagging, and there is a strong evolutionary rationale for the effect of both of these on conflict resolution. Gender differences will also be taken into consideration in designing the game. In interview research in schools in three countries (Greece, Portugal, and the UK) aimed at formalizing the game requirements, we found that gender differences varied in the extent to which they applied cross-culturally. Across the three countries, girls were less likely to talk about responding to conflict with physical aggression, talked more about feeling sad about conflict and about conflicts over friendship alliances, and talked less about conflicts in the context of sports or games. Predicted gender differences in anger and reconciliation were not found. Results are interpreted in terms of differing underlying models of friendship that are motivated by parental investment theory. This research will inform the design of the themes that we use in game scenarios for both girls and boys.

Subjects

Subjects :
Psychology
BF1-990

Details

Language :
English
ISSN :
14747049
Volume :
10
Database :
Directory of Open Access Journals
Journal :
Evolutionary Psychology
Publication Type :
Academic Journal
Accession number :
edsdoj.7fb33de59a8741c4ba66d1d07a3e5576
Document Type :
article
Full Text :
https://doi.org/10.1177/147470491201000510