Back to Search Start Over

A RGBD-Based Interactive System for Gaming-Driven Rehabilitation of Upper Limbs

Authors :
Gabriel Fuertes Muñoz
Ramón A. Mollineda
Jesús Gallardo Casero
Filiberto Pla
Source :
Sensors, Vol 19, Iss 16, p 3478 (2019)
Publication Year :
2019
Publisher :
MDPI AG, 2019.

Abstract

Current physiotherapy services may not be effective or suitable for certain patients due to lack of motivation, poor adherence to exercises, insufficient supervision and feedback or, in the worst case, refusal to continue with the rehabilitation plan. This paper introduces a novel approach for rehabilitation of upper limbs through KineActiv, a platform based on Microsoft Kinect v2 and developed in Unity Engine. KineActiv proposes exergames to encourage patients to perform rehabilitation exercises prescribed by a specialist, controls the patient′s performance, and corrects execution errors on the fly. KineActiv comprises a web platform where the physiotherapist can review session results, monitor patient health, and adjust rehabilitation routines. We recruited 10 patients for assessing the system usability as well as the system performance. Results show that KineActiv is a usable, enjoyable and reliable system, that does not cause any negative feelings.

Details

Language :
English
ISSN :
14248220
Volume :
19
Issue :
16
Database :
Directory of Open Access Journals
Journal :
Sensors
Publication Type :
Academic Journal
Accession number :
edsdoj.572fed0e3bb2419f90d2048002768ede
Document Type :
article
Full Text :
https://doi.org/10.3390/s19163478