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Assessment Model for Education in Health, based on Games and Virtual Environments.

Authors :
Thaíse Kelly de Lima Costa
Liliane S Machado
Ana Maria Gondim Valença
Ronei M. Moraes
Source :
Tempus Actas de Saúde Coletiva, Vol 10, Iss 2, Pp 253-273 (2016)
Publication Year :
2016
Publisher :
Universidade de Brasília, 2016.

Abstract

This paper presents a study of decision models in portals of games and virtual environments, and it shows a new decision model that analyzes the performance of students, considering the cognitive, affective and psychomotor domains. From the research, this study reveals that portals of games and virtual environments for health can include assessment processes, to monitor activities for health education. Understanding that the planning of these activities must be oriented by educational objectives, this work considers these objectives in the assessment process in health and presents a decision model based in the Taxonomy of Educational Objectives. This model can be considered as an alternative to performance assessment based on objective measures of performance in the portals of games and virtual environments.

Details

Language :
English, Spanish; Castilian, French, Italian, Portuguese
ISSN :
19828829
Volume :
10
Issue :
2
Database :
Directory of Open Access Journals
Journal :
Tempus Actas de Saúde Coletiva
Publication Type :
Academic Journal
Accession number :
edsdoj.5308ad0444624aa880c726c2bdb1e12d
Document Type :
article
Full Text :
https://doi.org/10.18569/tempus.v10i2.1663