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VETO: An Immersive Virtual Environment for Tele-Operation
- Source :
- Robotics, Vol 7, Iss 2, p 26 (2018)
- Publication Year :
- 2018
- Publisher :
- MDPI AG, 2018.
-
Abstract
- This work investigates an over-arching question: how can an immersive virtual environment be connected with its intelligent physical counterpart to allow for a more efficient man-machine collaboration. To this end, an immersive user interface for the purpose of robot tele-operation is designed. A large amount of sensory data is utilized to build models of the world and its inhabitants in a way that is intuitive to the operator and accurately represents the robot’s real-world state and environment. The game client is capable of handling multiple users, much like a traditional multiplayer game, while visualizing multiple robotic agents operating within the real world. The proposed Virtual Environment for Tele-Operation (VETO) architecture is a tele-operation system that provides a feature-rich framework to implement robotic agents into an immersive end-user game interface. Game levels are generated dynamically on a Graphic Processing Unit or GPU-accelerated server based on real-world sensor data from the robotic agents. A set of user studies are conducted to validate the performance of the proposed architecture compared to traditional tele-robotic applications. The experimental results show significant improvements in both task completion time and task completion rate over traditional tools.
Details
- Language :
- English
- ISSN :
- 22186581
- Volume :
- 7
- Issue :
- 2
- Database :
- Directory of Open Access Journals
- Journal :
- Robotics
- Publication Type :
- Academic Journal
- Accession number :
- edsdoj.50fe9b16260496b9f2100e5c426b9e6
- Document Type :
- article
- Full Text :
- https://doi.org/10.3390/robotics7020026