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Management of Aggression in Young Male Adults Using the Virtual Reality-Based Communication Modification Program

Authors :
Junhyung Kim
Young Hoon Jung
Ki-Dong Baek
Yeon-Ju Hong
Hyu Seok Jeong
Jae-Jin Kim
Source :
Applied Sciences, Vol 12, Iss 5, p 2424 (2022)
Publication Year :
2022
Publisher :
MDPI AG, 2022.

Abstract

High aggression is common and costly for mental health problems in young adults. Because communication is a universal part of social relationships, including conflicts with others, it could be a possible target for mediating aggression. This study aimed to evaluate whether the virtual reality (VR)-based communication modification program can be utilized for aggression management. Fifty-eight individuals with high aggression (n = 30) and with low aggression (n = 28) completed psychological assessments associated with aggression and functional communication, and they participated in the program, consisting of the three tasks: exploring the communication style, practicing functional communication, and expressing empathy. The participants’ selections and their visual analog scale scores, in response to questions in the tasks, were collected as behavioral data. Results indicated that the high aggression group selected blaming dysfunctional communication style more frequently than the low aggression group. VR-based parameters, expected to reflect dysfunctional communication-related characteristics, showed significantly different correlations with aggression-related traits between the two groups. These findings show that our program may accurately represent an individual’s aggressive traits and elicit the appropriate reaction.

Details

Language :
English
ISSN :
20763417
Volume :
12
Issue :
5
Database :
Directory of Open Access Journals
Journal :
Applied Sciences
Publication Type :
Academic Journal
Accession number :
edsdoj.457ed788dad4765bc86f8dd0327e5a4
Document Type :
article
Full Text :
https://doi.org/10.3390/app12052424