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Virtual Reality System with Integrated Sound Field Simulation and Reproduction

Authors :
Ingo Assenmacher
Michael Vorländer
Dirk Schröder
Tobias Lentz
Source :
EURASIP Journal on Advances in Signal Processing, Vol 2007 (2007)
Publication Year :
2007
Publisher :
SpringerOpen, 2007.

Abstract

A real-time audio rendering system is introduced which combines a full room-specific simulation, dynamic crosstalk cancellation, and multitrack binaural synthesis for virtual acoustical imaging. The system is applicable for any room shape (normal, long, flat, coupled), independent of the a priori assumption of a diffuse sound field. This provides the possibility of simulating indoor or outdoor spatially distributed, freely movable sources and a moving listener in virtual environments. In addition to that, near-to-head sources can be simulated by using measured near-field HRTFs. The reproduction component consists of a headphone-free reproduction by dynamic crosstalk cancellation. The focus of the project is mainly on the integration and interaction of all involved subsystems. It is demonstrated that the system is capable of real-time room simulation and reproduction and, thus, can be used as a reliable platform for further research on VR applications.

Details

Language :
English
ISSN :
16876172 and 16876180
Volume :
2007
Database :
Directory of Open Access Journals
Journal :
EURASIP Journal on Advances in Signal Processing
Publication Type :
Academic Journal
Accession number :
edsdoj.3f8663b3191043639612fc7391a323f4
Document Type :
article
Full Text :
https://doi.org/10.1155/2007/70540