Cite
Virtual reality, face-to-face, and 2D video conferencing differently impact fatigue, creativity, flow, and decision-making in workplace dynamics
MLA
Gregorio Macchi, and Nicola De Pisapia. “Virtual Reality, Face-to-Face, and 2D Video Conferencing Differently Impact Fatigue, Creativity, Flow, and Decision-Making in Workplace Dynamics.” Scientific Reports, vol. 14, no. 1, May 2024, pp. 1–15. EBSCOhost, https://doi.org/10.1038/s41598-024-60942-6.
APA
Gregorio Macchi, & Nicola De Pisapia. (2024). Virtual reality, face-to-face, and 2D video conferencing differently impact fatigue, creativity, flow, and decision-making in workplace dynamics. Scientific Reports, 14(1), 1–15. https://doi.org/10.1038/s41598-024-60942-6
Chicago
Gregorio Macchi, and Nicola De Pisapia. 2024. “Virtual Reality, Face-to-Face, and 2D Video Conferencing Differently Impact Fatigue, Creativity, Flow, and Decision-Making in Workplace Dynamics.” Scientific Reports 14 (1): 1–15. doi:10.1038/s41598-024-60942-6.