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Interaction effects of Action Real-Time Strategy Game experience and trait anxiety on brain functions measured via EEG rhythm

Authors :
Ling Quan
Xiaobo Liu
Ruifang Cui
Xue Li
Chenggan Liu
Runchen Yang
Diankun Gong
Li Dong
Source :
Brain-Apparatus Communication, Vol 2, Iss 1 (2023)
Publication Year :
2023
Publisher :
Taylor & Francis Group, 2023.

Abstract

Purpose Action Real-Time Strategy Games (ART SGs) is a prominent component of lifestyles and offers an ecological venue to investigate brain functions. Anxiety is an adaptive emotion and may exert its wide influence on brain functions. However, little is known about the potential interaction effects of trait anxiety and ART SG exper ence on brain functions. Materials and methods In this study, EEG and behavioral data of 215 League of Legends (LOL) video game players were collected. And then, two-way analysis of variance (ANOVA) were conducted on relative power indices, and relations between power indices and game performance scores were calculated using Spearman's correlation. Results Results showed that (a) gamma (resting and game play states) and beta (game play state) powers of high-level ART SG players were greater than those of low-level players in the high-Trait Anxiety Inventory (TAI) score group (p

Details

Language :
English
ISSN :
27706710
Volume :
2
Issue :
1
Database :
Directory of Open Access Journals
Journal :
Brain-Apparatus Communication
Publication Type :
Academic Journal
Accession number :
edsdoj.17cd5a1d64f347e39e1669f261896859
Document Type :
article
Full Text :
https://doi.org/10.1080/27706710.2023.2176004