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Mesh2SLAM in VR: A Fast Geometry-Based SLAM Framework for Rapid Prototyping in Virtual Reality Applications
- Publication Year :
- 2025
-
Abstract
- SLAM is a foundational technique with broad applications in robotics and AR/VR. SLAM simulations evaluate new concepts, but testing on resource-constrained devices, such as VR HMDs, faces challenges: high computational cost and restricted sensor data access. This work proposes a sparse framework using mesh geometry projections as features, which improves efficiency and circumvents direct sensor data access, advancing SLAM research as we demonstrate in VR and through numerical evaluation.<br />Comment: Accepted to ENPT XR at IEEE VR 2025
Details
- Database :
- arXiv
- Publication Type :
- Report
- Accession number :
- edsarx.2501.09600
- Document Type :
- Working Paper