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A Taxonomy of Collectible Card Games from a Game-Playing AI Perspective

Authors :
Vieira, Ronaldo e Silva
Tavares, Anderson Rocha
Chaimowicz, Luiz
Publication Year :
2024

Abstract

Collectible card games are challenging, widely played games that have received increasing attention from the AI research community in recent years. Despite important breakthroughs, the field still poses many unresolved challenges. This work aims to help further research on the genre by proposing a taxonomy of collectible card games by analyzing their rules, mechanics, and game modes from the perspective of game-playing AI research. To achieve this, we studied a set of popular games and provided a thorough discussion about their characteristics.<br />Comment: 16 pages, accepted at the International Conference on Entertainment Computing (ICEC) 2024

Details

Database :
arXiv
Publication Type :
Report
Accession number :
edsarx.2410.06299
Document Type :
Working Paper