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Collision Replay: What Does Bumping Into Things Tell You About Scene Geometry?

Authors :
Raistrick, Alexander
Kulkarni, Nilesh
Fouhey, David F.
Publication Year :
2021

Abstract

What does bumping into things in a scene tell you about scene geometry? In this paper, we investigate the idea of learning from collisions. At the heart of our approach is the idea of collision replay, where we use examples of a collision to provide supervision for observations at a past frame. We use collision replay to train convolutional neural networks to predict a distribution over collision time from new images. This distribution conveys information about the navigational affordances (e.g., corridors vs open spaces) and, as we show, can be converted into the distance function for the scene geometry. We analyze this approach with an agent that has noisy actuation in a photorealistic simulator.

Details

Database :
arXiv
Publication Type :
Report
Accession number :
edsarx.2105.01061
Document Type :
Working Paper