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Quo Vadis, Skeleton Action Recognition ?

Authors :
Gupta, Pranay
Thatipelli, Anirudh
Aggarwal, Aditya
Maheshwari, Shubh
Trivedi, Neel
Das, Sourav
Sarvadevabhatla, Ravi Kiran
Publication Year :
2020

Abstract

In this paper, we study current and upcoming frontiers across the landscape of skeleton-based human action recognition. To study skeleton-action recognition in the wild, we introduce Skeletics-152, a curated and 3-D pose-annotated subset of RGB videos sourced from Kinetics-700, a large-scale action dataset. We extend our study to include out-of-context actions by introducing Skeleton-Mimetics, a dataset derived from the recently introduced Mimetics dataset. We also introduce Metaphorics, a dataset with caption-style annotated YouTube videos of the popular social game Dumb Charades and interpretative dance performances. We benchmark state-of-the-art models on the NTU-120 dataset and provide multi-layered assessment of the results. The results from benchmarking the top performers of NTU-120 on the newly introduced datasets reveal the challenges and domain gap induced by actions in the wild. Overall, our work characterizes the strengths and limitations of existing approaches and datasets. Via the introduced datasets, our work enables new frontiers for human action recognition.<br />Comment: To appear in International Journal of Computer Vision (IJCV). Project page: https://skeleton.iiit.ac.in/

Details

Database :
arXiv
Publication Type :
Report
Accession number :
edsarx.2007.02072
Document Type :
Working Paper