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Fast computing of scattering maps of nanostructures using graphical processing units
- Source :
- J. Appl. Cryst. 44 (2011), 635--640
- Publication Year :
- 2010
-
Abstract
- Scattering maps from strained or disordered nano-structures around a Bragg reflection can either be computed quickly using approximations and a (Fast) Fourier transform, or using individual atomic positions. In this article we show that it is possible to compute up to 4.10^10 $reflections.atoms/s using a single graphic card, and we evaluate how this speed depends on number of atoms and points in reciprocal space. An open-source software library (PyNX) allowing easy scattering computations (including grazing incidence conditions) in the Python language is described, with examples of scattering from non-ideal nanostructures.<br />Comment: 7 pages, 4 figures
- Subjects :
- Condensed Matter - Materials Science
Subjects
Details
- Database :
- arXiv
- Journal :
- J. Appl. Cryst. 44 (2011), 635--640
- Publication Type :
- Report
- Accession number :
- edsarx.1010.2641
- Document Type :
- Working Paper
- Full Text :
- https://doi.org/10.1107/S0021889811009009