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Vision Based Game Development Using Human Computer Interaction

Authors :
Sumathi, S.
Srivatsa, S. K.
Maheswari, M. Uma
Source :
International Journal of Computer Science and Information Security, IJCSIS, Vol. 7, No. 1, pp. 147-153, January 2010, USA
Publication Year :
2010

Abstract

A Human Computer Interface (HCI) System for playing games is designed here for more natural communication with the machines. The system presented here is a vision-based system for detection of long voluntary eye blinks and interpretation of blink patterns for communication between man and machine. This system replaces the mouse with the human face as a new way to interact with the computer. Facial features (nose tip and eyes) are detected and tracked in realtime to use their actions as mouse events. The coordinates and movement of the nose tip in the live video feed are translated to become the coordinates and movement of the mouse pointer on the application. The left or right eye blinks fire left or right mouse click events. The system works with inexpensive USB cameras and runs at a frame rate of 30 frames per second.<br />Comment: IEEE format, International Journal of Computer Science and Information Security, IJCSIS January 2010, ISSN 1947 5500, http://sites.google.com/site/ijcsis/

Details

Database :
arXiv
Journal :
International Journal of Computer Science and Information Security, IJCSIS, Vol. 7, No. 1, pp. 147-153, January 2010, USA
Publication Type :
Report
Accession number :
edsarx.1002.2191
Document Type :
Working Paper