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Simulation of a Four-Legged Model Movement
- Publication Year :
- 2022
- Publisher :
- Sveučilište u Zagrebu. Fakultet elektrotehnike i računarstva., 2022.
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Abstract
- U ovom radu opisan je osnovni način simulacije kretanja četveronožnog modela. Predstavljene su životinje koje pripadaju toj skupini i načini gibanja takvih životinja. Animacije su ostvarene u alatu Blender nakon čega su izvezene u alat Unreal Engine unutar kojeg su namješteni prijelazi između animacija i općenito gibanje objekata po sceni. Uzeta su dva primjera četveronožnih životinja: vuk i žirafa, te su nad njihovim modelima testirane animacije. This paper summarizes basic approach to simulation of a four-legged model movement. Animals that belong to that group, as well as their ways of movement, are presented. The animations were made in Blender and imported in Unreal Engine tool, within which the transitions between separate animations and general behavior of models were set. Two examples of four-legged animals were taken: the wolf and the giraffe, and animations were tested over their models.
Details
- Language :
- Croatian
- Database :
- OpenAIRE
- Accession number :
- edsair.od......4131..b37242141f088196953b122cb3a02925