Cite
How to design taskification in video games. A framework for purposeful game-based crowdsourcing
MLA
Quecke, A., and I. Mariani. How to Design Taskification in Video Games. A Framework for Purposeful Game-Based Crowdsourcing. Jan. 2021. EBSCOhost, widgets.ebscohost.com/prod/customlink/proxify/proxify.php?count=1&encode=0&proxy=&find_1=&replace_1=&target=https://search.ebscohost.com/login.aspx?direct=true&site=eds-live&scope=site&db=edsair&AN=edsair.od......3731..256f4dea99c20716e3aaacfd4a01f2e0&authtype=sso&custid=ns315887.
APA
Quecke, A., & Mariani, I. (2021). How to design taskification in video games. A framework for purposeful game-based crowdsourcing.
Chicago
Quecke, A., and I. Mariani. 2021. “How to Design Taskification in Video Games. A Framework for Purposeful Game-Based Crowdsourcing,” January. http://widgets.ebscohost.com/prod/customlink/proxify/proxify.php?count=1&encode=0&proxy=&find_1=&replace_1=&target=https://search.ebscohost.com/login.aspx?direct=true&site=eds-live&scope=site&db=edsair&AN=edsair.od......3731..256f4dea99c20716e3aaacfd4a01f2e0&authtype=sso&custid=ns315887.