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New directions in cognitive educational game design
- Source :
- Workshop, short paper and poster proceedings from the Second Immersive Learning Research Network Conference, 106-117, STARTPAGE=106;ENDPAGE=117;TITLE=Workshop, short paper and poster proceedings from the Second Immersive Learning Research Network Conference
- Publication Year :
- 2016
- Publisher :
- Verlag der Technischen Universität Graz, 2016.
-
Abstract
- What makes an educational game good? This paper describes three research directions that could provide insight in the underlying principles of effective educational games. These aspects are 1) The importance of distinguishing between types of to-be-learned knowledge, 2) the need to understand the relationship between game mechanics and learning goals, and 3) using research on intelligent tutoring systems to create more personalized learning experiences. Central in these directions is the concept of cognition and how it impacts the educational effectiveness of an educational game. This paper will give a short introduction on cognition and discuss why the research directions require further research.
- Subjects :
- cognition
education
serious games
onderwijs
computergames
design
cognitie
game design
Subjects
Details
- Language :
- English
- Database :
- OpenAIRE
- Journal :
- Workshop, short paper and poster proceedings from the Second Immersive Learning Research Network Conference, 106-117, STARTPAGE=106;ENDPAGE=117;TITLE=Workshop, short paper and poster proceedings from the Second Immersive Learning Research Network Conference
- Accession number :
- edsair.narcis........60c01825bfb0a46bc497eafb2ca2782d