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New directions in cognitive educational game design

Authors :
Bril, Ivo
Degens, Nick
Braad, Eelco
Allison, Colin
Morgado, Leonel
Pirker, Johanna
Beck, Dennis
Richter, Jonathon
Gütl, Christian
User Centered Design
Source :
Workshop, short paper and poster proceedings from the Second Immersive Learning Research Network Conference, 106-117, STARTPAGE=106;ENDPAGE=117;TITLE=Workshop, short paper and poster proceedings from the Second Immersive Learning Research Network Conference
Publication Year :
2016
Publisher :
Verlag der Technischen Universität Graz, 2016.

Abstract

What makes an educational game good? This paper describes three research directions that could provide insight in the underlying principles of effective educational games. These aspects are 1) The importance of distinguishing between types of to-be-learned knowledge, 2) the need to understand the relationship between game mechanics and learning goals, and 3) using research on intelligent tutoring systems to create more personalized learning experiences. Central in these directions is the concept of cognition and how it impacts the educational effectiveness of an educational game. This paper will give a short introduction on cognition and discuss why the research directions require further research.

Details

Language :
English
Database :
OpenAIRE
Journal :
Workshop, short paper and poster proceedings from the Second Immersive Learning Research Network Conference, 106-117, STARTPAGE=106;ENDPAGE=117;TITLE=Workshop, short paper and poster proceedings from the Second Immersive Learning Research Network Conference
Accession number :
edsair.narcis........60c01825bfb0a46bc497eafb2ca2782d