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Efficacy of Virtual Reality in Painting Art Exhibitions Appreciation
- Source :
- Applied Sciences, Vol 10, Iss 3012, p 3012 (2020), Applied Sciences, Volume 10, Issue 9
- Publication Year :
- 2020
- Publisher :
- MDPI AG, 2020.
-
Abstract
- Virtual reality (VR) technology has been employed in a wide range of fields, from entertainment to medicine and engineering. Advances in VR also provide new opportunities in art exhibitions. This study discusses the experience of art appreciation through desktop virtual reality (Desktop VR) or head-mounted display virtual reality (HMD VR) and compares it with appreciating a physical painting. Seventy-eight university students participated in the study. According to the findings of this study, painting evaluation and the emotions expressed during the appreciation show no significant difference under these three conditions, indicating that the participants believe that paintings, regardless of whether they are viewed through VR, are similar. Owing to the limitation of the operation, the participants considered HMD VR to be a tool that hinders free appreciation of paintings. In addition, attention should be paid to the proper projected size of words and paintings for better reading and viewing. The above indicates that through digital technology, we can shorten the gap between a virtual painting and a physical one<br />however, we must still improve the design of object size and the interaction in the VR context so that a virtual exhibition can be as impressive as a physical one.
- Subjects :
- Art criticism
media_common.quotation_subject
Context (language use)
Virtual reality
lcsh:Technology
Visual arts
Exhibition
Entertainment
lcsh:Chemistry
Reading (process)
painting appreciation
0501 psychology and cognitive sciences
General Materials Science
Instrumentation
lcsh:QH301-705.5
050107 human factors
media_common
Fluid Flow and Transfer Processes
Painting
lcsh:T
Process Chemistry and Technology
05 social sciences
General Engineering
050301 education
Object (philosophy)
lcsh:QC1-999
Computer Science Applications
virtual exhibition
lcsh:Biology (General)
lcsh:QD1-999
lcsh:TA1-2040
virtual reality
exhibition experience
Psychology
lcsh:Engineering (General). Civil engineering (General)
0503 education
lcsh:Physics
Subjects
Details
- Language :
- English
- ISSN :
- 20763417
- Volume :
- 10
- Issue :
- 3012
- Database :
- OpenAIRE
- Journal :
- Applied Sciences
- Accession number :
- edsair.doi.dedup.....fe14129541d1ceaa7785cba57709a958