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A Fast Shortest Path Algorithm on Terrain-like Graphs

Authors :
Malte Renken
Vincent Froese
Source :
Discrete & Computational Geometry. 66:737-750
Publication Year :
2020
Publisher :
Springer Science and Business Media LLC, 2020.

Abstract

Terrain visibility graphs are a well-known graph class in computational geometry. They are closely related to polygon visibility graphs, but a precise graph-theoretical characterization is still unknown. Over the last decade, terrain visibility graphs attracted considerable attention in the context of time series analysis (there called time series visibility graphs) with various practical applications in areas such as physics, geography, and medical sciences. Computing shortest paths in visibility graphs is a common task, for example, in line-of-sight communication. For time series analysis, graph characteristics involving shortest paths lengths (such as centrality measures) have proven useful. In this paper, we devise a fast output-sensitive shortest path algorithm on a superclass of terrain visibility graphs called terrain-like graphs (including all induced subgraphs of terrain visibility graphs). Our algorithm runs in $$O(d^*\log \varDelta )$$ O ( d ∗ log Δ ) time, where $$d^*$$ d ∗ is the length (that is, the number of edges) of the shortest path and $$\varDelta $$ Δ is the maximum vertex degree. Alternatively, with an $$O(n^2)$$ O ( n 2 ) -time preprocessing our algorithm runs in $$O(d^*)$$ O ( d ∗ ) time.

Details

ISSN :
14320444 and 01795376
Volume :
66
Database :
OpenAIRE
Journal :
Discrete & Computational Geometry
Accession number :
edsair.doi.dedup.....f9bdea5d0db08c1b0085938b0cf04ff5
Full Text :
https://doi.org/10.1007/s00454-020-00226-8