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A serious game for children with Attention Deficit Hyperactivity Disorder: Who benefits the most?
- Source :
- PLOS ONE, PLoS One (print), 13(3):e0193681. Public Library of Science, PLoS ONE, PLoS ONE, Vol 13, Iss 3, p e0193681 (2018)
- Publication Year :
- 2018
- Publisher :
- Public Library of Science (PLoS), 2018.
-
Abstract
- OBJECTIVE: The aim of the current study was to identify which subgroups of children with Attention Deficit Hyperactivity Disorder (ADHD) benefitted the most from playing a Serious Game (SG) intervention shown in a randomized trial to improve behavioral outcomes. METHOD: Pre-intervention characteristics [i.e., gender, age, intellectual level of functioning, medication use, computer experience, ADHD subtype, severity of inattention problems, severity of hyperactivity/impulsivity problems, comorbid Oppositional Defiant Disorder (ODD) and Conduct Disorder (CD) symptoms] were explored as potential moderators in a Virtual Twins (VT) analysis to identify subgroups for whom the SG intervention was most effective. Primary outcome measures were parent-reported time management, planning/organizing and cooperation skills. RESULTS: Two subgroups were identified. Girls (n = 26) were identified as the subgroup that was most likely to show greater improvements in planning/organizing skills as compared to the estimated treatment effect of the total group of participants. Furthermore, among the boys, those (n = 47) with lower baseline levels of hyperactivity and higher levels of CD symptoms showed more improvements in their planning/organizing skills when they played the SG intervention as compared to the estimated treatment effect of the total group of participants. CONCLUSION: Using a VT analysis two subgroups of children with ADHD, girls, and boys with both higher levels of CD and lower levels of hyperactivity, were identified. These subgroups mostly benefit from playing the SG intervention developed to improve ADHD related behavioral problems. Our results imply that these subgroups have a higher chance of treatment success. ispartof: PLoS One vol:13 issue:3 pages:1-18 ispartof: location:United States status: published
- Subjects :
- Questionnaires
Male
Leaves
Twins
lcsh:Medicine
Plant Science
Serious game
law.invention
Families
0302 clinical medicine
Randomized controlled trial
law
Medicine and Health Sciences
Medicine
030212 general & internal medicine
lcsh:Science
Child
Children
Multidisciplinary
Pharmaceutics
Plant Anatomy
05 social sciences
Treatment Outcome
Neurology
Research Design
Conduct disorder
Female
medicine.symptom
Games
Research Article
050104 developmental & child psychology
Clinical psychology
Neuropsychiatric Disorders
Research and Analysis Methods
Impulsivity
03 medical and health sciences
Developmental Neuroscience
Drug Therapy
Games, Recreational
Intervention (counseling)
Mental Health and Psychiatry
Humans
Attention deficit hyperactivity disorder
0501 psychology and cognitive sciences
Behavior
Survey Research
Behavioral Disorders
business.industry
lcsh:R
Biology and Life Sciences
Level of functioning
medicine.disease
Oppositional Defiant Disorder
Neurodevelopmental Disorders
Age Groups
Attention Deficit Disorder with Hyperactivity
Oppositional defiant
People and Places
Recreation
lcsh:Q
Adhd
Population Groupings
business
Neuroscience
Subjects
Details
- ISSN :
- 19326203
- Volume :
- 13
- Issue :
- 3
- Database :
- OpenAIRE
- Journal :
- PLOS ONE
- Accession number :
- edsair.doi.dedup.....f834f05e88314a8df9b6c492d90262ba
- Full Text :
- https://doi.org/10.1371/journal.pone.0193681