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A Virtual Reality System for the Training of Volunteers Involved in Health Emergency Situations
- Source :
- CyberPsychology & Behavior. 6:267-274
- Publication Year :
- 2003
- Publisher :
- Mary Ann Liebert Inc, 2003.
-
Abstract
- In order to guarantee an effective and punctual medical intervention to injured people involved in health emergency situations, where usually both professional and non-professional health operators are involved, a fast and accurate treatment has to be carried out. In case of catastrophic or very critical situations, non-professional operators who did not receive proper training (volunteers are among them) could be affected by psychological inhibitions. Their performances could slow down in such way that would affect the quality of the treatment and increase both direct and indirect costs. Our virtual reality system that is currently in use at the health care emergency center of San Martino Hospital in Genoa, Italy, has been designed and developed to check health emergency operators' capabilities to adopt correct decision-making procedures, to make optimal use of new technological equipment and to overcome psychological barriers. Our system is composed of (1) a high-end simulation PC, whose main functions are execution of the main software module, rendering of 3D scenes in stereo mode, rendering of sound, and control of data transmission from/to VR devices; (2) a low-end control PC, which controls the VR simulation running on the simulation PC, manages medical emergency simulation scenarios, introduces unexpected events to the simulation and controls the simulation difficulty level; (3) a magnetic-based motion tracking device used for head and hand tracking; (4) a wireless pair of shutter glasses together with a cathode ray tube wall projector; and (5) a high-end surround sound system. The expected benefits have been verified through the design and implementation of controlled clinical trials.
- Subjects :
- Volunteers
Emergency Medical Services
Engineering
media_common.quotation_subject
Virtual reality
Computer security
computer.software_genre
Training (civil)
User-Computer Interface
Indirect costs
Intervention (counseling)
Health care
medicine
Humans
Quality (business)
Applied Psychology
media_common
Marketing
Clinical Trials as Topic
business.industry
Teaching
Communication
General Medicine
medicine.disease
Emergency situations
Human-Computer Interaction
Order (business)
Medical emergency
business
computer
Subjects
Details
- ISSN :
- 15578364 and 10949313
- Volume :
- 6
- Database :
- OpenAIRE
- Journal :
- CyberPsychology & Behavior
- Accession number :
- edsair.doi.dedup.....ef2912693dd4103c1c89423cf1ce0fd1