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Interactive example-based terrain authoring with conditional generative adversarial networks
- Source :
- ACM Transactions on Graphics, ACM Transactions on Graphics, Association for Computing Machinery, 2017, 36 (6)
- Publication Year :
- 2017
- Publisher :
- Association for Computing Machinery (ACM), 2017.
-
Abstract
- International audience; Authoring virtual terrains presents a challenge and there is a strong need for authoring tools able to create realistic terrains with simple user-inputs and with high user control. We propose an example-based authoring pipeline that uses a set of terrain synthesizers dedicated to specific tasks. Each terrain synthesizer is a Conditional Generative Adversarial Network trained by using real-world terrains and their sketched counterparts. The training sets are built automatically with a view that the terrain synthesizers learn the generation from features that are easy to sketch. During the authoring process, the artist first creates a rough sketch of the main terrain features, such as rivers, valleys and ridges, and the algorithm automatically synthesizes a terrain corresponding to the sketch using the learned features of the training samples. Moreover, an erosion synthesizer can also generate terrain evolution by erosion at a very low computational cost. Our framework allows for an easy terrain authoring and provides a high level of realism for a minimum sketch cost. We show various examples of terrain synthesis created by experienced as well as inexperienced users who are able to design a vast variety of complex terrains in a very short time.
- Subjects :
- terrain generation
Computer science
Process (engineering)
[INFO.INFO-GR] Computer Science [cs]/Graphics [cs.GR]
ComputerApplications_COMPUTERSINOTHERSYSTEMS
Terrain
02 engineering and technology
Machine learning
computer.software_genre
GeneralLiterature_MISCELLANEOUS
Set (abstract data type)
Human–computer interaction
0202 electrical engineering, electronic engineering, information engineering
procedural modeling
Procedural modeling
ComputingMethodologies_COMPUTERGRAPHICS
business.industry
deep learning
020207 software engineering
Computer Graphics and Computer-Aided Design
Pipeline (software)
[INFO.INFO-GR]Computer Science [cs]/Graphics [cs.GR]
Sketch
020201 artificial intelligence & image processing
Artificial intelligence
business
computer
Subjects
Details
- ISSN :
- 15577368 and 07300301
- Volume :
- 36
- Database :
- OpenAIRE
- Journal :
- ACM Transactions on Graphics
- Accession number :
- edsair.doi.dedup.....ed76015e236428f7b6d1f5eedf1e4596
- Full Text :
- https://doi.org/10.1145/3130800.3130804