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Novel Biobjective Clustering (BiGC) Based on Cooperative Game Theory

Authors :
Y. Narahari
M. Narasimha Murty
Vikas K. Garg
Source :
IEEE Transactions on Knowledge and Data Engineering. 25:1070-1082
Publication Year :
2013
Publisher :
Institute of Electrical and Electronics Engineers (IEEE), 2013.

Abstract

We propose a new approach to clustering. Our idea is to map cluster formation to coalition formation in cooperative games, and to use the Shapley value of the patterns to identify clusters and cluster representatives. We show that the underlying game is convex and this leads to an efficient biobjective clustering algorithm that we call BiGC. The algorithm yields high-quality clustering with respect to average point-to-center distance (potential) as well as average intracluster point-to-point distance (scatter). We demonstrate the superiority of BiGC over state-of-the-art clustering algorithms (including the center based and the multiobjective techniques) through a detailed experimentation using standard cluster validity criteria on several benchmark data sets. We also show that BiGC satisfies key clustering properties such as order independence, scale invariance, and richness.

Details

ISSN :
10414347
Volume :
25
Database :
OpenAIRE
Journal :
IEEE Transactions on Knowledge and Data Engineering
Accession number :
edsair.doi.dedup.....e977d90b2b6c2c8a262449dbf83af9d6
Full Text :
https://doi.org/10.1109/tkde.2012.73