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The relation between bystanders' behavioral reactivity to distress and later helping behavior during a violent conflict in virtual reality
- Source :
- PLoS ONE, Vol 13, Iss 4, p e0196074 (2018), PLoS ONE, Dipòsit Digital de la UB, Universidad de Barcelona, PLOS ONE, 13(4):0196074. Public Library of Science
- Publication Year :
- 2018
-
Abstract
- The occurrence of helping behavior is thought to be automatically triggered by reflexive reactions and promoted by intuitive decisions. Here, we studied whether reflexive reactions to an emergency situation are associated with later helping behavior in a different situation, a violent conflict. First, 29 male supporters of F.C. Barcelona performed a cued-reaction time task with a low and high cognitive load manipulation, to tap into reflexive and reflective processes respectively, during the observation of an emergency. Next, participants entered a bar in Virtual Reality and had a conversation with a virtual fellow supporter. During this conversation, a virtual Real Madrid supporter entered and started an aggressive argument with the fellow supporter that escalated into a physical fight. Verbal and physical interventions of the participant served as measures of helping behavior. Results showed that faster responses to an emergency situation during low, but not during high cognitive load, were associated with more interventions during the violent conflict. However, a tendency to describe the decision to act during the violent conflict as intuitive and reflex-like was related to more interventions. Further analyses revealed that a disposition to experience sympathy, other-oriented feelings during distressful situations, was related to self-reported intuitive decision-making, a reduced distance to the perpetrator, and higher in the intervening participants. Taken together, these results shed new light on helping behavior and are consistent with the notion of a motivational system in which the act of helping is dependent on a complex interplay between intuitive, reflexive and deliberate, reflective processes.
- Subjects :
- Male
Social Cognition
Man-Computer Interface
Human behavior
Poison control
Social Sciences
lcsh:Medicine
050109 social psychology
Virtual reality
Computer Architecture
Cognition
Surveys and Questionnaires
Psychology
lcsh:Science
media_common
GROUP-SIZE
Multidisciplinary
Realitat virtual
05 social sciences
Virtual Reality
SOCIAL GROUP MEMBERSHIP
EMERGENCY
Prosocial behavior
Feeling
Cognició
Engineering and Technology
Female
Social psychology
INTERVENTION
Research Article
Adult
Computer and Information Sciences
Adolescent
Social Psychology
media_common.quotation_subject
Cognitive Neuroscience
Decision Making
Helping behavior
EMPATHY
Empathy
Models, Psychological
Violence
050105 experimental psychology
EMOTIONAL-REACTIONS
RATS
Young Adult
Reflexivity
Reaction Time
Journal Article
Humans
0501 psychology and cognitive sciences
Conversation
Social Behavior
INTERPERSONAL DISTANCE
COOPERATION
Behavior
Conducta (Psicologia)
lcsh:R
Cognitive Psychology
Biology and Life Sciences
Helping Behavior
Altruistic Behavior
Prosocial Behavior
Sympathy
Human Factors Engineering
Cognitive Science
ALTRUISTIC PERSONALITY
lcsh:Q
Stress, Psychological
Neuroscience
User Interfaces
Subjects
Details
- Language :
- English
- ISSN :
- 19326203
- Volume :
- 13
- Issue :
- 4
- Database :
- OpenAIRE
- Journal :
- PLOS ONE
- Accession number :
- edsair.doi.dedup.....e7f76e7477155a9b1bbb0d0611e2260f
- Full Text :
- https://doi.org/10.1371/journal.pone.0196074