Back to Search
Start Over
Exploring the introduction of stereoscopic depth in applications to change perceived quality
- Source :
- Universitat Autònoma de Barcelona, QoMEX
-
Abstract
- The present work explores the effect of introducing stereoscopic depth to two specific examples of applications. The utilized depth has both an aesthetic and utilitarian function. One case explores a 3D garment catalog, and gives the user the task to rate garments. The second use case is a ‘Pairs’ game in which completing the game itself is the task. In total, effectiveness, efficiency, usability, desirability and gaze patterns were compared between monoscopic and stereoscopic versions of both applications. Time to complete the relevant task did vary, but efficiency, usability, and visual perception did not change. Desirability and eye patterns did differ. This behavior is important to acknowledge in order to better design experiences that utilize stereoscopic images.
- Subjects :
- Visual perception
Multimedia
Computer science
business.industry
media_common.quotation_subject
05 social sciences
Usability
Stereoscopy
02 engineering and technology
computer.software_genre
Gaze
Task (project management)
law.invention
Stereoscopic depth
law
0202 electrical engineering, electronic engineering, information engineering
020201 artificial intelligence & image processing
0501 psychology and cognitive sciences
business
Function (engineering)
computer
050107 human factors
media_common
Graphical user interface
Subjects
Details
- Database :
- OpenAIRE
- Journal :
- Universitat Autònoma de Barcelona, QoMEX
- Accession number :
- edsair.doi.dedup.....d90d0f18e2e8799c37f054257d048b34