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Gossip in the dictator and ultimatum games
- Source :
- Frontiers in Psychology, 10(MARCH):651, 1-9. Frontiers Media, Frontiers in Psychology, Vol 10 (2019), Wu, J, Balliet, D, Kou, Y & Van Lange, P A M 2019, ' Gossip in the dictator and ultimatum games : Its immediate and downstream consequences for cooperation ', Frontiers in Psychology, vol. 10, no. MARCH, 651, pp. 1-9 . https://doi.org/10.3389/fpsyg.2019.00651, Frontiers in Psychology
- Publication Year :
- 2019
-
Abstract
- In this research, we examine how cooperation emerges and develops in sequential dyadic interactions when the initial interaction varies in strategic considerations (i.e., fear of partner rejection) or potential gossip by one's partner that may affect subsequent interactions. In a lab experiment involving real-time interactions (N = 240) across 39 sessions, participants acted in different roles (i.e., Person A, B, and C) in two different games-Person A was first assigned to allocate an amount of resource to Person B in a dictator game or an ultimatum game. Afterward, Person C interacted with Person A (i.e., trustee) as a trustor in a trust game. Prior to their decisions, participants (a) learned that Person B could gossip by sending evaluations about Person A's behavior to Person C prior to the trust game or (b) did not receive this information. Findings replicate previous research showing that potential gossip by one's partner greatly increases cooperation that is revealed in the resources allocated to the partner. Yet, compared to the dictator game, the presence of strategic considerations in the ultimatum game does not significantly enhance cooperation, and even makes people less likely to reciprocate others' behavior in the subsequent interaction. Interestingly, when there is no gossip, those who have played the ultimatum game, compared to the dictator game, are more trusted by others but do not vary in reciprocity in the subsequent interaction. However, when there is gossip, those who have played the dictator game, compared to the ultimatum game, are more trusted and also more likely to reciprocate others' behavior in the subsequent interaction. These findings imply that gossip invariably promotes cooperation across strategic and non-strategic situations, but the potential rejection by one's partner weakly promotes cooperation, and even undermines future cooperation especially when paired with reputation sharing opportunities. We discuss the implications of these findings for implementing reputation systems that can promote and maintain cooperation cost-effectively.
- Subjects :
- media_common.quotation_subject
lcsh:BF1-990
Reciprocity
Gossip
Affect (psychology)
Trust
050105 experimental psychology
03 medical and health sciences
0302 clinical medicine
Dictator game
Resource (project management)
SDG 17 - Partnerships for the Goals
Psychology
0501 psychology and cognitive sciences
General Psychology
Original Research
media_common
Ultimatum game
05 social sciences
ComputingMilieux_PERSONALCOMPUTING
Reciprocity (evolution)
Cooperation
lcsh:Psychology
Dictator
Social psychology
030217 neurology & neurosurgery
Reputation
Subjects
Details
- Language :
- English
- ISSN :
- 16641078
- Volume :
- 10
- Database :
- OpenAIRE
- Journal :
- Frontiers in Psychology
- Accession number :
- edsair.doi.dedup.....d73963ef27f742cc8ac92d8fd75e20e8