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Vocabulary Treatment in Adventure and Role-Playing Games: A Playground for Adaptation and Adaptivity

Authors :
Piet Desmet
Frederik Cornillie
Hans Paulussen
Stefan De Wannemacker
Igor Jacques
De Wannemacker, Stefan
Clarebout, Geraldine
De Causmaecker, Patrick
Source :
Communications in Computer and Information Science ISBN: 9783642200731
Publication Year :
2011
Publisher :
Springer Berlin Heidelberg, 2011.

Abstract

Although there is pedagogical support for using computer adventure and role-playing games in order to learn a second language (L2), commercial games often lack the instructional qualities for making their language comprehensible for learners. In an interdisciplinary approach, this paper proposes a technique for adapting in-game text in order to teach L2 vocabulary, grounded in research on second language acquisition and adaptive learning systems. ispartof: pages:131-146 ispartof: Interdisciplinary Approaches to Adaptive Learning: A Look at the Neighbours vol:126 pages:131-146 ispartof: International Conference on Interdisciplinary Research on Technology, Education and Communication location:Kortrijk date:25 May - 27 May 2010 status: published

Details

ISBN :
978-3-642-20073-1
ISBNs :
9783642200731
Database :
OpenAIRE
Journal :
Communications in Computer and Information Science ISBN: 9783642200731
Accession number :
edsair.doi.dedup.....cd6908fb7da4eff904cfea17c53d3ef9