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A Non-cooperative Game-Theoretic Approach for Conflict Resolution in Multi-agent Planning

Authors :
Jaume Jordán
Alejandro Torreño
Mathijs de Weerdt
Eva Onaindia
Source :
RiuNet. Repositorio Institucional de la Universitat Politécnica de Valéncia, instname, Group Decision and Negotiation, 30(1)
Publication Year :
2021
Publisher :
Springer-Verlag, 2021.

Abstract

[EN] This paper presents FENOCOP, a game-theoretic approach for solving non-cooperative planning problems that involve a set of self-interested agents. Each agent wants to execute its own plan in a shared environment but the plans may be rendered infeasible by the appearance of potential conflicts; agents are willing to coordinate their plans in order to avoid conflicts during a joint execution. In order to attain a conflict-free combination of plans, agents must postpone the execution of some of their actions, which negatively affects their individual utilities. FENOCOP is a two-level game approach: the General Game selects a Nash equilibrium among several combinations of plans, and the Scheduling Game generates, for a combination of plans, an executable outcome by introducing delays in the agents¿ plans. For the Scheduling Game, we developed two algorithms that return a Pareto optimal and fair equilibrium from which no agent would be willing to deviate.<br />This work is supported by the Spanish MINECO project TIN2017-88476-C2-1-R. Jaume Jordan is funded by grant APOSTD/2018/010 of Generalitat Valenciana - Fondo Social Europeo and by UPV PAID-06-18 project.

Details

Language :
English
ISSN :
09262644
Database :
OpenAIRE
Journal :
RiuNet. Repositorio Institucional de la Universitat Politécnica de Valéncia, instname, Group Decision and Negotiation, 30(1)
Accession number :
edsair.doi.dedup.....c7e940ee2758550471717698d1a0a111
Full Text :
https://doi.org/10.1007/s10726-020-09703-0