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Adaptive Model for Biofeedback Data Flows Management in the Design of Interactive Immersive Environments
- Source :
- RUC. Repositorio da Universidade da Coruña, Universitat Oberta de Catalunya (UOC), Repositório Científico de Acesso Aberto de Portugal, Repositório Científico de Acesso Aberto de Portugal (RCAAP), instacron:RCAAP, Applied Sciences, Volume 11, Issue 11, Applied Sciences, Vol 11, Iss 5067, p 5067 (2021), RUC: Repositorio da Universidade da Coruña, Universidade da Coruña (UDC)
- Publication Year :
- 2021
- Publisher :
- MDPI, 2021.
-
Abstract
- The interactivity of an immersive environment comes up from the relationship that is established between the user and the system. This relationship results in a set of data exchanges between human and technological actors. The real-time biofeedback devices allow to collect in real time the biodata generated by the user during the exhibition. The analysis, processing and conversion of these biodata into multimodal data allows to relate the stimuli with the emotions they trigger. This work describes an adaptive model for biofeedback data flows management used in the design of interactive immersive systems. The use of an affective algorithm allows to identify the types of emotions felt by the user and the respective intensities. The mapping between stimuli and emotions creates a set of biodata that can be used as elements of interaction that will readjust the stimuli generated by the system. The real-time interaction generated by the evolution of the user’s emotional state and the stimuli generated by the system allows him to adapt attitudes and behaviors to the situations he faces.
- Subjects :
- Technology
Computer science
medicine.medical_treatment
affective feedback
Virtual reality
0302 clinical medicine
Human–computer interaction
General Materials Science
Biology (General)
Affective computing
Instrumentation
immersive environments
Fluid Flow and Transfer Processes
Physics
05 social sciences
General Engineering
Electroencephalography
Engineering (General). Civil engineering (General)
Computer Science Applications
Chemistry
Immersive environments
virtual reality
TA1-2040
electroencephalography
mental health and wellness
biofeedback
Biodata
QH301-705.5
QC1-999
Biofeedback
Augmented reality
050105 experimental psychology
03 medical and health sciences
Interactivity
medicine
0501 psychology and cognitive sciences
Set (psychology)
affective computing
empathy
QD1-999
Affective feedback
Process Chemistry and Technology
augmented reality
State (computer science)
Empathy
030217 neurology & neurosurgery
Mental health and wellness
Subjects
Details
- Database :
- OpenAIRE
- Journal :
- RUC. Repositorio da Universidade da Coruña, Universitat Oberta de Catalunya (UOC), Repositório Científico de Acesso Aberto de Portugal, Repositório Científico de Acesso Aberto de Portugal (RCAAP), instacron:RCAAP, Applied Sciences, Volume 11, Issue 11, Applied Sciences, Vol 11, Iss 5067, p 5067 (2021), RUC: Repositorio da Universidade da Coruña, Universidade da Coruña (UDC)
- Accession number :
- edsair.doi.dedup.....c3035d67448a380fe0fc5b917bed8d4a