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Affective Design of Products using an audio Based Protocol: Application to eyeglass Frame
- Source :
- International Journal of Industrial Ergonomics, International Journal of Industrial Ergonomics, Elsevier, 2014, 44 (3), pp.383-394. ⟨10.1016/j.ergon.2014.01.004⟩
- Publication Year :
- 2014
- Publisher :
- HAL CCSD, 2014.
-
Abstract
- The measurement and understanding of user emotions elicited by product appearance are critical elements of the product development process. This paper proposes a new emotion measurement method, called Auditory Parameter Method. It is a non-verbal technique that uses auditory stimuli (music samples) and association tests for evaluating a set of products, given by their pictures. From user-tests, it provides an assessment of these products according to a series of emotional dimensions. We present the methodological framework used to build the links between user's emotional responses and geometrical features of the products. The method is described on an application case, an eyeglass frame. Analysis of Variance models are employed to examine how various shape factors influence users' emotional responses. To demonstrate the effectiveness of our protocol, we compare the proposed method with the conventional Semantic Differential using Principal Component Analysis and Generalized Procrustes Analysis. The new protocol demonstrates interesting qualities for collecting the intuitive emotions of users and for providing a discriminant measurement of emotions. It can also be used by designers to stimulate creativity. Relevance to industry This study presents a methodology to the integration of emotional qualities in the design of products, which taking into account the cognitive and affective processing of users. This very innovative emotion assessment method incorporates the modality of sound, thus complementing research in the field which so far focused on the modality of sight. The design knowledge gained from this method, like the semantic mappings and the interpretation of design attributes, makes it possible to benefit the activity of the designers as a creativity support tool.
- Subjects :
- Modality (human–computer interaction)
Multimedia
business.industry
Computer science
Frame (networking)
Public Health, Environmental and Occupational Health
[PHYS.MECA.GEME]Physics [physics]/Mechanics [physics]/Mechanical engineering [physics.class-ph]
Human Factors and Ergonomics
Sound perception
Design knowledge
computer.software_genre
[SPI]Engineering Sciences [physics]
Human–computer interaction
New product development
Kansei engineering
Affective design
business
Set (psychology)
computer
ComputingMilieux_MISCELLANEOUS
Subjects
Details
- Language :
- English
- ISSN :
- 01698141
- Database :
- OpenAIRE
- Journal :
- International Journal of Industrial Ergonomics, International Journal of Industrial Ergonomics, Elsevier, 2014, 44 (3), pp.383-394. ⟨10.1016/j.ergon.2014.01.004⟩
- Accession number :
- edsair.doi.dedup.....c1a09f83444e048a07701581e16d4121
- Full Text :
- https://doi.org/10.1016/j.ergon.2014.01.004⟩