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Error-Bounded and Feature Preserving Surface Remeshing with Minimal Angle Improvement
- Source :
- IEEE Transactions on Visualization and Computer Graphics, IEEE Transactions on Visualization and Computer Graphics, 2017, ⟨10.1109/TVCG.2016.2632720⟩, Presented at the EUROGRAPHICS Symposium on Geometry Processing
- Publication Year :
- 2017
-
Abstract
- The typical goal of surface remeshing consists in finding a mesh that is (1) geometrically faithful to the original geometry, (2) as coarse as possible to obtain a low-complexity representation and (3) free of bad elements that would hamper the desired application. In this paper, we design an algorithm to address all three optimization goals simultaneously. The user specifies desired bounds on approximation error {\delta}, minimal interior angle {\theta} and maximum mesh complexity N (number of vertices). Since such a desired mesh might not even exist, our optimization framework treats only the approximation error bound {\delta} as a hard constraint and the other two criteria as optimization goals. More specifically, we iteratively perform carefully prioritized local operators, whenever they do not violate the approximation error bound and improve the mesh otherwise. In this way our optimization framework greedily searches for the coarsest mesh with minimal interior angle above {\theta} and approximation error bounded by {\delta}. Fast runtime is enabled by a local approximation error estimation, while implicit feature preservation is obtained by specifically designed vertex relocation operators. Experiments show that our approach delivers high-quality meshes with implicitly preserved features and better balances between geometric fidelity, mesh complexity and element quality than the state-of-the-art.<br />Comment: 14 pages, 20 figures. Submitted to IEEE Transactions on Visualization and Computer Graphics
- Subjects :
- Computational Geometry (cs.CG)
FOS: Computer and information sciences
Surface (mathematics)
Mathematical optimization
Computer science
02 engineering and technology
[INFO.INFO-CG]Computer Science [cs]/Computational Geometry [cs.CG]
Operator (computer programming)
Computer Science - Graphics
feature preserving
Approximation error
error-bounded
surface remeshing
minimal angle improvement
feature intensity
0202 electrical engineering, electronic engineering, information engineering
Polygon mesh
ComputingMethodologies_COMPUTERGRAPHICS
Approximation algorithm
020207 software engineering
Geometry processing
Computer Graphics and Computer-Aided Design
Graphics (cs.GR)
Vertex (geometry)
Bounded function
Signal Processing
Computer Science - Computational Geometry
020201 artificial intelligence & image processing
Algorithm design
Computer Vision and Pattern Recognition
Algorithm
Software
Subjects
Details
- ISSN :
- 19410506 and 10772626
- Volume :
- 23
- Issue :
- 12
- Database :
- OpenAIRE
- Journal :
- IEEE transactions on visualization and computer graphics
- Accession number :
- edsair.doi.dedup.....b768761633364761806bb9eac23f2596
- Full Text :
- https://doi.org/10.1109/TVCG.2016.2632720⟩