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Augmented reality based on estimation of defocusing and motion blurring from captured images
- Source :
- ISMAR
- Publication Year :
- 2006
- Publisher :
- IEEE, 2006.
-
Abstract
- Photometric registration is as important as geometric registration to generate a seamless augmented reality scene. Especially the difference in image quality between a real image and virtual objects caused by defocusing and motion blurring in capturing a real scene image easily exhibits the seam between real and virtual worlds. To avoid this problem in video see-through augmented reality, it is necessary to simulate the optical system of camera when virtual objects are rendered. This paper proposes an image composition method for video see-through augmented reality, which is based on defocusing and motion blurring estimation from the captured real image and rendering of virtual objects with blur effects. In experiments, the effectiveness of the proposed method is confirmed by comparing a real image with virtual objects rendered by the proposed method.<br />ISMAR 2006 : 5th IEEE and ACM International Symposium on Mixed and Augmented Reality , Oct 22-25, 2006 , Santa Barbara, CA, USA
- Subjects :
- video cameras
video see-through augmented reality
virtual object rendering
photometry
Image quality
Computer science
Layout
Information science
ComputingMethodologies_IMAGEPROCESSINGANDCOMPUTERVISION
image composition
Image registration
defocusing estimation
motion blurring estimation
Augmented reality
Metaverse
Motion estimation
Rendering (computer graphics)
Degradation
real scene
Computer graphics (images)
Computer vision
geometric registration
ComputingMethodologies_COMPUTERGRAPHICS
Lenses
business.industry
Real image
Cameras
optical camera system
image registration
Artificial intelligence
business
photometric registration
Subjects
Details
- Language :
- English
- Database :
- OpenAIRE
- Journal :
- ISMAR
- Accession number :
- edsair.doi.dedup.....a5b487b36beda67ed189d14a8fb9e3ea