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Iterative Depth Warping
- Source :
- ACM Transactions on Graphics, 37(5)
- Publication Year :
- 2018
-
Abstract
- This article presents an iterative backward-warping technique and its applications. It predictively synthesizes depth buffers for novel views. Our solution is based on a fixed-point iteration that converges quickly in practice. Unlike the previous techniques, our solution is a pure backward warping without using bidirectional sources. To efficiently seed the iterative process, we also propose a tight bounding method for motion vectors. Non-convergent depth holes are inpainted via deep depth buffers. Our solution works well with arbitrarily distributed motion vectors under moderate motions. Many scenarios can benefit from our depth warping. As an application, we propose a highly scalable image-based occlusion-culling technique, achieving a significant speed-up compared to the state of the art. We also demonstrate the benefit of our solution in multi-view soft-shadow generation.
- Subjects :
- Computer science
0202 electrical engineering, electronic engineering, information engineering
ComputingMethodologies_IMAGEPROCESSINGANDCOMPUTERVISION
Motion (geometry)
020207 software engineering
020201 artificial intelligence & image processing
02 engineering and technology
State (computer science)
Image warping
Computer Graphics and Computer-Aided Design
Algorithm
Image (mathematics)
ComputingMethodologies_COMPUTERGRAPHICS
Subjects
Details
- Language :
- English
- ISSN :
- 07300301
- Volume :
- 37
- Issue :
- 5
- Database :
- OpenAIRE
- Journal :
- ACM Transactions on Graphics
- Accession number :
- edsair.doi.dedup.....a4f02aeba0768ba32984293eda9de004