Back to Search Start Over

Variability in repeated economic games: comparing trust game decisions to other social trust measures

Authors :
Lettinga, Niels
Safra, Lou
Jacquet, Pierre
Chevallier, Coralie
HAL UVSQ, Équipe
Frontières en cognition - - FrontCog2017 - ANR-17-EURE-0017 - EURE - VALID
La psychologie de la pauvreté : biais de négativité et préférence temporelles. - - PovertyCognition2021 - ANR-21-CE28-0009 - AAPG2021 - VALID
Département d'Etudes Cognitives - ENS Paris (DEC)
École normale supérieure - Paris (ENS-PSL)
Université Paris sciences et lettres (PSL)-Université Paris sciences et lettres (PSL)
Centre de recherches politiques de Sciences Po (Sciences Po, CNRS) (CEVIPOF)
Sciences Po (Sciences Po)-Centre National de la Recherche Scientifique (CNRS)
Centre de recherche en épidémiologie et santé des populations (CESP)
Université de Versailles Saint-Quentin-en-Yvelines (UVSQ)-Assistance publique - Hôpitaux de Paris (AP-HP) (AP-HP)-Hôpital Paul Brousse-Institut National de la Santé et de la Recherche Médicale (INSERM)-Université Paris-Saclay
Centre Hospitalier de Versailles André Mignot (CHV)
This study was supported by the EUR FrontCog grant no. ANR-17-EURE-0017 and the grant ANR-21-CE28-0009.
ANR-17-EURE-0017,FrontCog,Frontières en cognition(2017)
ANR-21-CE28-0009,PovertyCognition,La psychologie de la pauvreté : biais de négativité et préférence temporelles.(2021)
Source :
Royal Society Open Science, Royal Society Open Science, 2022, 9 (9), pp.210213. ⟨10.1098/rsos.210213⟩
Publication Year :
2022
Publisher :
The Royal Society, 2022.

Abstract

International audience; Economic games are well-established tools that offer a convenient approach to study social behaviour. Although widely used, recent evidence suggests that decisions made in the context of standard economic games are less predictive of real-world behaviour than previously assumed self-reported questionnaires. A possible explanation for this discrepancy is that economic games decisions in the laboratory are more likely to be influenced by the current situation, while questionnaires are specifically designed to measure people's average behaviour across a long period of time. To test this hypothesis, we performed a longitudinal study where 275 respondents played 16 Trust games every two days within a three-week period, and filled out a questionnaire that measures social trust. This study confirmed the instability of our measure of trust behaviour over time and the substantial stability of questionnaire responses. However, we found a significant association between self-reported social trust and participants' average behaviour in the trust game measured across sessions, but also with participants' behaviour measured only in Session 1. Nevertheless, analysis of behavioural changes in the Trust games over time revealed different behavioural profiles, highlighting how economic games and questionnaires can complement each other in the study of social trust.

Details

ISSN :
20545703
Volume :
9
Database :
OpenAIRE
Journal :
Royal Society Open Science
Accession number :
edsair.doi.dedup.....9d64bcbc5bc5889d8b45e15dbdd3acfb