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Lifelogging in User Experience Research : Supporting Recall and Improving Data Richness
- Publication Year :
- 2017
- Publisher :
- Linköpings universitet, Interaktiva och kognitiva system, 2017.
-
Abstract
- The purpose of lifelogging is to help users collect data for self-monitoring and reflection. We have in this study explored how lifelogging technology (a camera and a heart rate monitor) can change user experience (UX) research, and we describe a novel approach. Data was collected for three days with four participants, and a 4-6-hours co-creation workshop with stimulated recall interview was held with each of them to create an experience timeline. The timeline includes selfreported key experiences, lifelog stimulated experiences, heart rate, decisions, and valence. The results show that the number of experiences in the timeline that come from data points stimulated by the lifelogging, are as many as the self-reported data points. Lessons learned include that the use of lifelogging produces highly detailed UX research, but it is very time consuming, due to the sheer amount of data.
- Subjects :
- 030506 rehabilitation
Production Engineering, Human Work Science and Ergonomics
Lifelogging
life log
user experience
user research
design
stimulated recall interviews
Recall
business.industry
Computer science
Data_MISCELLANEOUS
Heart rate monitor
Produktionsteknik, arbetsvetenskap och ergonomi
020207 software engineering
02 engineering and technology
Lifelog
Computer Graphics and Computer-Aided Design
User Research
World Wide Web
03 medical and health sciences
Arts and Humanities (miscellaneous)
User experience design
Human–computer interaction
0202 electrical engineering, electronic engineering, information engineering
0305 other medical science
Reflection (computer graphics)
business
Subjects
Details
- Language :
- English
- Database :
- OpenAIRE
- Accession number :
- edsair.doi.dedup.....9c6ffe5b47affc1038b88225912634bd