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About avatars and maneuvering in virtual environments
- Source :
- Digital Human Modeling for Design and Engineering Conference, 4 July 2006 through 6 July 2006, Lyon
- Publication Year :
- 2006
-
Abstract
- This paper is about the use of avatars and maneuvering in virtual environments for simulation-based design ergonomics. An avatar is a digital human model driven by an instrumented human who is immersed in a virtual environment. A presentation on locomotion devices is followed by descriptions of various studies on maneuvering in a virtual environment by means of hand-held controls and body-mounted sensors, and a brief discussion on further studies and future technology such as I3VR - Intuitive Interactive Immersive Virtual Reality - a technology for interaction of two or more subjects in a wide space through the use of full body avatars and wireless data transmission. Copyright © 2006 SAE International.
- Subjects :
- Engineering
Design
Wireless data transmission
Virtual reality
computer.software_genre
Digital human models
Human–computer interaction
Data communication systems
Digital human
Immersion (virtual reality)
Simulation-based designs
Virtual environments and Gaming
Avatar
Multimedia
business.industry
ComputingMilieux_PERSONALCOMPUTING
Future technologies
Mixed reality
Immersive virtual reality
Virtual machine
Full body
Ergonomics
business
computer
Instructional simulation
Subjects
Details
- Language :
- English
- Database :
- OpenAIRE
- Journal :
- Digital Human Modeling for Design and Engineering Conference, 4 July 2006 through 6 July 2006, Lyon
- Accession number :
- edsair.doi.dedup.....8ff9da48dedf84775ca3e2f7082b563e